Recently, we have seen a dramatic decline in students entering engineering degrees in the USA, Europe and Australia. For example, there has been nearly a 50 per cent drop in students enrolled in electronic engineering in the UK between 2002 and 2008.how-to-use-simulation-games-to-enliven-engineering-studies A huge percentage of those who choose engineering continue to fail or drop out. Many students feel that the engineering studies are dry and boring.  Simulation games have been shown to be an ideal medium for engaging and active learning. A growing number of educators are considering how to use simulation games to enliven engineering education. [click to continue…]

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Business Simulation Games

by branka on November 7, 2011

Business Simulation Games Simulation games have been successful in training armed forces, airline pilots and rescue teams to respond to high risk circumstances. Running a business can be  complex and risky. The best and safest way to learn how to run a business is by actually running a business with simulation games.  The high education value of business simulation games has been recognized by many business and economics schools worldwide. They have been using business simulation games to enhance the core curricula, reinforce learning objectives and provide interactive learning environments. [click to continue…]

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Games in the Classroom

October 24, 2011

Today’s net gen students have come to expect interactive and networked environments for learning.  Their demands are echoed by education researchers,  who suggest that students learn best by engaging in real-world environments, while being supported by a community of learners.  Games in the classroom are well placed to meet today’s student expectations and education research [...]

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Blended Learning

October 17, 2011

Early university elearning initiatives in late nineties fell short of expectations. Students found online courses dry, boring and lacking the social aspect of classroom learning.  Education is too complex to rely on only one mode of learning. In the last decade, faced with technology advances and student demands for self- paced learning, traditional universities started [...]

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Virtual Classroom

October 10, 2011

Virtual classroom is an online environment enabling interaction between teachers and students. This interaction may occur over diverse instruction media. An instruction medium can connect participants either at the same time, such as video conferencing, or at different times, such as email.  Each media type has its own benefits and limitations. Teachers need to understand [...]

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eLearning Course Design

September 26, 2011

One of the main reasons for unsuccessful early elearning initiatives was poor e-learning course design, which failed to engage learners. When considering elearning course design at higher education, some of  the key steps should be Getting to know students Getting to know employers’ needs Articulating learning objectives Designing course content and its  presentation Designing course [...]

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Simulation Games in Education

September 20, 2011

Simulation games in education are regarded by a growing number of educators as the future in learning. However, as they are still in the infancy stage, there is widespread confusion about what should be the next step in introducing them into outdated learning environments at schools and universities. Copyright secured by Digiprove © 2011-2012 Tweet This Post

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mLearning – Mobile Technology in Education

September 12, 2011

New generations of students universally ditch desktop and laptop computers in favor of cell phones, as less restrictive. It is imperative for educators to understand new students’ technology usage preferences and tap into a vast potential of mlearning – mobile technology in education. The mobility and easy access to information, from anywhere, anytime, make mobile [...]

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Wikis in Education

September 7, 2011

Web 2.0 has a range of social software tools, such as wikis, blogs and podcasts, connecting groups of people and allowing them to collaborate in virtual environment.  Wikis in education work particularly well, by providing powerful tools for student group projects, sharing and creating new knowledge. What is Wiki? A wiki is a website that [...]

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University LMS

August 29, 2011

What is LMS?   A Learning Management System (LMS) is a software platform for creating, administering and delivering courses. It is used by students, administrators and lecturers. Universities, corporations and schools all need LMS. Each of these organisations has their specific needs.  In this post, we focus on university LMS. Copyright secured by Digiprove © 2011-2012 Tweet This Post

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